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Unity Cookbook

You're reading from   Unity Cookbook Over 160 recipes to craft your own masterpiece in Unity 2023

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Product type Paperback
Published in Nov 2023
Publisher Packt
ISBN-13 9781805123026
Length 780 pages
Edition 5th Edition
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Authors (3):
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Sinéad Murphy Sinéad Murphy
Author Profile Icon Sinéad Murphy
Sinéad Murphy
Matt Smith Matt Smith
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Matt Smith
Shaun Ferns Shaun Ferns
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Shaun Ferns
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Toc

Table of Contents (22) Chapters Close

Preface 1. Displaying Data with Core UI Elements 2. Responding to User Events for Interactive UIs FREE CHAPTER 3. Inventory and Advanced UIs 4. Playing and Manipulating Sounds 5. Textures, Materials, and 3D Objects 6. Creating 3D Environments with Terrains 7. Creating 3D Geometry with ProBuilder 8. 2D Animation and Physics 9. Animated Characters 10. Saving and Loading Data 11. Controlling and Choosing Positions 12. Navigation Meshes and Agents 13. Cameras, Lighting, and Visual Effects 14. Shader Graphs and Video Players 15. Particle Systems and Other Visual Effects 16. Mobile Games and Applications 17. Augmented Reality (AR) 18. Virtual and Extended Reality (VR/XR) 19. Advanced Topics – Gizmos, Automated Testing, and More 20. Other Books You May Enjoy
21. Index

Setting up your system for Apple iOS mobile app development

There are some basic steps you need to perform so that your Unity Editor and Mac computer system are set up for Apple mobile development. In this recipe, you’ll learn how to add the modules you need to your editor application for mobile development, as well as how to link an Apple ID to the Mac Xcode program editor, which is used to build Apple iOS applications.

Getting ready

If you don’t have one already, create a free Apple ID. You can do this when you set up an Apple device, or you can visit the Apple ID section of Apple’s website: appleid.apple.com.

How to do it...

To set up up your system for Apple iOS mobile app development, do the following:

  1. Open the Unity Hub application and choose the Installs tab on the left.
  2. Now, for the version of the Unity Editor you wish to develop a mobile project for, click the settings “cog” button and click the Add modules...
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