Technical requirements
In this chapter, we’re going to keep up with our project in Godot Engine, but this time, we are going to use the files provided in the res://02.sending-and-receiving-data
folder. So, if you haven’t already done so, download the project’s repository using this link: https://github.com/PacktPublishing/The-Essential-Guide-to-Creating-Multiplayer-Games-with-Godot-4.0.
Then, with the project added to your Godot Engine project manager, open the project and proceed to the res://02.sending-and-receiving-data
folder.