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The Android Game Developer???s Handbook

You're reading from   The Android Game Developer???s Handbook Discover an all in one handbook to developing immersive and cross-platform Android games

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Product type Paperback
Published in Aug 2016
Publisher Packt
ISBN-13 9781785885860
Length 368 pages
Edition 1st Edition
Languages
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Author (1):
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Avisekhar Roy Avisekhar Roy
Author Profile Icon Avisekhar Roy
Avisekhar Roy
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Toc

Table of Contents (15) Chapters Close

Preface 1. Android Game Development FREE CHAPTER 2. Introduction to Different Android Platforms 3. Different Android Development Tools 4. Android Development Style and Standards in the Industry 5. Understanding the Game Loop and Frame Rate 6. Improving Performance of 2D/3D Games 7. Working with Shaders 8. Performance and Memory Optimization 9. Testing Code and Debugging 10. Scope for Android in VR Games 11. Android Game Development Using C++ and OpenGL 12. Polishing Android Games 13. Third-Party Integration, Monetization, and Services Index

Processing segments in Android


A game is basically an application in terms of functionality. Multiple applications or games can run on an Android platform. However, for games, only one game is active at one point of time, but rest of the applications run in the background.

Let's have a look at how Android processes its applications.

Application priority

Android sets the priority of the running applications, and it can kill a running application of low priority depending on the requirement.

Each application uses some memory and processing bandwidth. There may be a situation where multiple applications are running together. If a new application wants to run, then Android allocates memory and process bandwidth for the new application. If there is not enough bandwidth or process available, then Android kills one or more than one running application with low priority.

Android sets priority by the following status:

  • Active process

  • Visible process

  • Active services

  • Background process

  • Void process

Active process...

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