Adding the Gameloop
In the GameSCNScene
class, import SpriteKit
at the top:
import UIKit
import SceneKit
import SpriteKit
Also create a global variable called skScene
of type OverlaySKScene
. Add the following code in the GameSCNScene
at the end of the init
function:
skScene = OverlaySKScene(size: _size, gameScene: self) scnView.overlaySKScene = skScene skScene.scaleMode = SKSceneScaleMode.Fill
Here, we initialize the skScene
global variable we created earlier and pass in the size of the current scene and the current SceneKit
class. Next, we assign the skScene
class to the overlaySKScene
property of scnView
. Finally, we set the scaleMode
of the skScene
variable to type SKSceneScaleMode.Fill
.
Next, create a new function called heroJump
as follows:
func heroJump(){ hero.jump() }
We call the jump function of the hero class here, which will get called whenever we press the jump button.
Next, we will still need to add the Boolean and functions to the class to make our game...