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Software Architecture with C++

You're reading from  Software Architecture with C++

Product type Book
Published in Apr 2021
Publisher Packt
ISBN-13 9781838554590
Pages 540 pages
Edition 1st Edition
Languages
Authors (2):
Adrian Ostrowski Adrian Ostrowski
Profile icon Adrian Ostrowski
Piotr Gaczkowski Piotr Gaczkowski
Profile icon Piotr Gaczkowski
View More author details
Toc

Table of Contents (24) Chapters close

Preface 1. Section 1: Concepts and Components of Software Architecture
2. Importance of Software Architecture and Principles of Great Design 3. Architectural Styles 4. Functional and Nonfunctional Requirements 5. Section 2: The Design and Development of C++ Software
6. Architectural and System Design 7. Leveraging C++ Language Features 8. Design Patterns and C++ 9. Building and Packaging 10. Section 3: Architectural Quality Attributes
11. Writing Testable Code 12. Continuous Integration and Continuous Deployment 13. Security in Code and Deployment 14. Performance 15. Section 4: Cloud-Native Design Principles
16. Service-Oriented Architecture 17. Designing Microservices 18. Containers 19. Cloud-Native Design 20. Assessments 21. About Packt 22. Other Books You May Enjoy Appendix A

Adhering to the rules of three and five

There's one more thing to mention when discussing special member functions: if you don't delete them and are providing your own implementations, most probably you need to define all of them, including the destructor, too. This was called the rule of three in C++98 (due to the need to define three functions: the copy constructor, the copy assignment operator, and the destructor) and since C++11's move operations, it is now replaced by the rule of five (the two additional ones being the move constructor and the move assignment operator). Applying these rules can help you avoid resource management issues.

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