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Python 3 Object Oriented Programming

You're reading from   Python 3 Object Oriented Programming If you feel it‚Äôs time you learned object-oriented programming techniques, this is the perfect book for you. Clearly written with practical exercises, it‚Äôs the painless way to learn how to harness the power of OOP in Python.

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Product type Paperback
Published in Jul 2010
Publisher Packt
ISBN-13 9781849511261
Length 404 pages
Edition 1st Edition
Languages
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Author (1):
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Dusty Phillips Dusty Phillips
Author Profile Icon Dusty Phillips
Dusty Phillips
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Table of Contents (18) Chapters Close

Python 3 Object Oriented Programming
Credits
About the Author
About the Reviewers
Preface
1. Object-oriented Design FREE CHAPTER 2. Objects in Python 3. When Objects are Alike 4. Expecting the Unexpected 5. When to Use Object-oriented Programming 6. Python Data Structures 7. Python Object-oriented Shortcuts 8. Python Design Patterns I 9. Python Design Patterns II 10. Files and Strings 11. Testing Object-oriented Programs 12. Common Python 3 Libraries Index

Storing objects


Nowadays, we take the ability to write data to a file and retrieve it at an arbitrary later date for granted. As convenient as this is (imagine the state of computing if we couldn't store anything!), we may often find ourselves converting data we have stored in a nice object or design pattern in memory into some kind of clunky text or binary format for storage.

The Python pickle module, allows us to store objects directly in a special object storage format. It essentially converts an object (and all the objects it holds as attributes) into a format that can be stored in a file or file-like object or a string of bytes that we can do whatever we want with.

For basic work, the pickle module has an extremely simple interface. It is comprised of four basic functions for storing and loading data; two for manipulating file-like objects, and two for manipulating bytes objects (the latter are just shortcuts to the file-like interface so we don't have to create a BytesIO file-like object...

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