Configuring render properties
We will now learn how to control some render properties to get the result that we want. First, we must understand the difference between the two render engines available in Blender: Eevee and Cycles.
Eevee versus Cycles
Eevee is the default render engine, and it is used to make faster, less complex renders. It serves well for previewing renders or producing low-realism scenes such as medical or industrial animations.
Cycles is the more powerful and advanced counterpart to Eevee, and is used for creating more sophisticated, photorealistic renders. It uses a different mechanism to produce high-quality renders, but it takes a much longer time to do so. Figure 14.3 shows a comparison of the same scene rendered by Eevee and Cycles respectively.
Figure 14.3 – Eevee versus Cycles render
As you can see, Cycles produces better reflections and shading than Eevee. However, Figure 14.4 shows the differences in render times...