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Mobile Game Design Essentials

You're reading from   Mobile Game Design Essentials Immerse yourself in the fundamentals of mobile game design. This book is written by two highly experienced industry professionals to give real insights and valuable advice on creating games for this lucrative market.

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Product type Paperback
Published in Nov 2013
Publisher Packt
ISBN-13 9781849692984
Length 358 pages
Edition 1st Edition
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Toc

Table of Contents (14) Chapters Close

Preface 1. Operating Systems – Mobile and Otherwise FREE CHAPTER 2. The Mobile Indie Team 3. Graphics for Mobile 4. Audio for Mobile 5. Coding Games 6. Mobile Game Controls 7. Interface Design for Mobile Games 8. Mobile Game Engines 9. Prototyping 10. Balancing, Tuning, and Polishing Mobile Games 11. Mobile Game Design 12. Pitching a Mobile Game Index

The roles in an indie mobile team

What follows here is a review of the main roles required for an ideal mobile indie team. For each role, we provide a description of duties, skills, personal traits, and the academic formation.

We don't mean that this list of roles is a requirement for any team; it is possible for people getting into the game industry to have different backgrounds.

Also, we don't mean that each role represents a person. There can be people covering more than one role, as it is likely that more people will share one role.

The game designer

The game designer defines what happens in a game and what the player does to progress through it. He is responsible for turning a game play idea into a detailed design document, which is constantly updated and used by all other team members as a reference guide to develop their part of the project.

During the pre-production phase of a game, the designer is responsible for defining what the game is about, its story and the game world...

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