Creating a scene
Every level or distinct area you create within Unity will be an individual scene. So, the start screen will be a scene, the town will be a scene, the map will be a scene, and so on.
We will have the following scenes in our game:
- Start Screen
- Town
- Shop
- Overworld
- Battle Scene
When you start a new project in Unity, you will be given a blank scene that contains only a camera, as shown in the Hierarchy in the following screenshot:
Tip
The Hierarchy displays a list of all the objects within a scene.
The initial scene will be unsaved, as you can see by the word Untitled in the area above the toolbar preceding the name of the project:
To save the scene, select File | Save Scene. The first location we will design will be the town, so let's save the scene as Town.unity
in the Scenes
folder we created, as shown in the following screenshot:
You should now see the scene showing up in your Assets
folder and you will see the word Untitled replaced with Town, as shown in the following screenshot...