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Mastering UI Development with Unity

You're reading from   Mastering UI Development with Unity An in-depth guide to developing engaging user interfaces with Unity 5, Unity 2017, and Unity 2018

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Product type Paperback
Published in Apr 2018
Publisher Packt
ISBN-13 9781787125520
Length 468 pages
Edition 1st Edition
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Author (1):
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Dr. Ashley Godbold Dr. Ashley Godbold
Author Profile Icon Dr. Ashley Godbold
Dr. Ashley Godbold
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Table of Contents (12) Chapters Close

Preface 1. Designing User Interfaces 2. Canvases, Panels, and Basic Layouts FREE CHAPTER 3. Automatic Layouts 4. The Event System and Programming for UI 5. Buttons 6. Text, Images, and TextMesh Pro-Text 7. Masks and Other Inputs 8. Animations and Particles in the UI 9. World Space UI 10. Mobile-Specific UI 11. Other Books You May Enjoy

Summary

Animating UI elements is not significantly different from animating any other 2D object in Unity. Therefore, this chapter offered a brief overview of animation. Making particle systems appear in front of UI elements is a hot topic in the Unity-UI world, but it's not terribly difficult to achieve once you know the tips discussed in this chapter. This chapter also offered an example of the workflow for creating complex animations utilizing a State Machine and Animation Events.

In this chapter, we discussed the following topics:

  • Applying animations to the various UI elements
  • Displaying particle systems in front of UI elements
  • How to create a pop up window that fades in and out
  • How to create a complex animation system with a State Machine and Animation Events

In the next chapter, we will discuss how to use the World Space Canvas Rendering Mode to have UI elements appear...

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