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Mastering OpenLayers 3

You're reading from   Mastering OpenLayers 3 Create powerful applications with the most robust open source web mapping library using this advanced guide

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Product type Paperback
Published in Jan 2016
Publisher
ISBN-13 9781785281006
Length 308 pages
Edition 1st Edition
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Author (1):
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G√°bor Farkas G√°bor Farkas
Author Profile Icon G√°bor Farkas
G√°bor Farkas
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Table of Contents (12) Chapters Close

Preface 1. Creating Simple Maps with OpenLayers 3 2. Applying Custom Styles FREE CHAPTER 3. Working with Layers 4. Using Vector Data 5. Creating Responsive Applications with Interactions and Controls 6. Controlling the Map – View and Projection 7. Mastering Renderers 8. OpenLayers 3 for Mobile 9. Tools of the Trade – Integrating Third-Party Applications 10. Compiling Custom Builds with Closure Index

Chapter 5. Creating Responsive Applications with Interactions and Controls

Now that we are familiar with extending OpenLayers 3 classes and vector management, we can go on and create some interactions and controls. These two terms became distinct in the library, unlike its predecessor. In a nutshell, interactions are special controls that involve a pointer and pointer events, while controls are the traditional controls that are static in nature and can be mapped to a GUI button or DOM element. This is not a bad thing, but it requires more architectural considerations when we create an application. We need to create a structure that can handle both of them in a nice, responsive GUI way.

In this chapter, we will cover the following topics:

  • Creating a toolbar for control management
  • Building custom controls and interactions
  • Selecting, drawing, modifying, and removing features
  • Measuring distances and areas on the map
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