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Mastering Cross-Platform Development with Xamarin

You're reading from   Mastering Cross-Platform Development with Xamarin Master the skills required to steer cross-platform applications from drawing board to app store(s) using Xamarin

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Product type Paperback
Published in Mar 2016
Publisher
ISBN-13 9781785285684
Length 390 pages
Edition 1st Edition
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Toc

Table of Contents (14) Chapters Close

Preface 1. Developing with Xamarin FREE CHAPTER 2. Memory Management 3. Asynchronous Programming 4. Local Data Management 5. Networking 6. Platform Extras 7. View Elements 8. Xamarin.Forms 9. Reusable UI Patterns 10. ALM – Developers and QA 11. ALM – Project and Release Management 12. ALM – App Stores and Publishing Index

Summary


In cross-platform projects, with or without Xamarin.Forms, it is advisable to maintain the View elements as thin and devoid of static and/or sharable elements as possible. As discussed in this chapter, each Xamarin target platform supports resource and asset management in particular ways. These methodologies can be expanded to share static resources between the platform-specific projects by using linked resources and/or using special build techniques.

Architectural patterns, imposed by the platform or otherwise, can also be employed either at the beginning of the project or as the project matures through iterations. MVC and MVVM, as well as MVP, patterns help reduce the sharable logic components on the View, creating a more loosely-coupled project structure (see quality identifiers in Chapter 1, Developing with Xamarin).

After having covered different aspects of the Xamarin framework and UI-related concepts, in the next part of the book, we will discuss Application Lifecycle Management...

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