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Mastering Cross-Platform Development with Xamarin

You're reading from   Mastering Cross-Platform Development with Xamarin Master the skills required to steer cross-platform applications from drawing board to app store(s) using Xamarin

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Product type Paperback
Published in Mar 2016
Publisher
ISBN-13 9781785285684
Length 390 pages
Edition 1st Edition
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Toc

Table of Contents (14) Chapters Close

Preface 1. Developing with Xamarin FREE CHAPTER 2. Memory Management 3. Asynchronous Programming 4. Local Data Management 5. Networking 6. Platform Extras 7. View Elements 8. Xamarin.Forms 9. Reusable UI Patterns 10. ALM – Developers and QA 11. ALM – Project and Release Management 12. ALM – App Stores and Publishing Index

Architectural patterns

The user interface of an application can be described as the packaging over the sum of all the moving parts underneath. As applications get more complex, the responsibilities of the user interface increase and it gets harder to package the product underneath. Leaving aside the static parts of the UI (that is, assets described in the previous sections of this chapter), it is the most volatile part of an application. In order to counteract the entropy that builds up throughout the application's lifetime, solve recurring problem patterns, and re-use modules, developers often utilize certain design patterns in their development efforts. Especially in cross-platform projects, the importance of these architectural design patterns have been proven to be irrefutable.

For demonstration purposes, let's use a simple form-submit scenario. In this implementation, the users will be greeted with a form they will have to fill in. Once all the required text fields are populated...

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