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Mastering Adobe Captivate 8

You're reading from   Mastering Adobe Captivate 8 Create responsive demonstrations, simulations, and quizzes for multiscreen delivery with Adobe Captivate

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Product type Paperback
Published in Apr 2015
Publisher Packt
ISBN-13 9781784398309
Length 638 pages
Edition 1st Edition
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Author (1):
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Damien Bruyndonckx Damien Bruyndonckx
Author Profile Icon Damien Bruyndonckx
Damien Bruyndonckx
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Table of Contents (15) Chapters Close

Preface 1. Getting Started with Adobe Captivate 8 FREE CHAPTER 2. Capturing the Slides 3. Working with Standard Objects 4. Working with Multimedia 5. Working with the Timeline and Other Useful Tools 6. Working with Interactive Objects 7. Working with Styles, Master Slides, Themes, and Templates 8. Producing a Video Demo 9. Creating a Responsive Project 10. Working with Quizzes 11. Using Captivate with Other Applications 12. Working with Variables, Advanced Actions, and Widgets 13. Finishing Touches and Publishing Index

Summary


After reading this chapter, you should be familiar with the tools and techniques used to create a responsive eLearning project. Remember that the basic idea of a responsive project is to let you optimize the way the project looks on mobile devices. To do so, Captivate creates three breakpoints in the Responsive Projects. These breakpoints are used to define three views.

The Primary view is typically applied to desktop and laptop computers, as well as to tablets when held in landscape. The Tablet view is typically applied to tablets held in portrait. And finally, the Mobile view is applied to the smaller screen of a smartphone.

At runtime, the project is able to automatically decide which view to apply based on the width of the screen it is viewed on.

When creating a Responsive Project, keep in mind that the basic objects and tools are the same as in regular projects. However, there are some differences that make creating a responsive project a bit tricky to develop and test. When adding...

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