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Mastering Adobe Animate 2023

You're reading from   Mastering Adobe Animate 2023 A comprehensive guide to designing modern, animated, and interactive content using Animate

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Product type Paperback
Published in Feb 2023
Publisher Packt
ISBN-13 9781837636266
Length 438 pages
Edition 3rd Edition
Concepts
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Author (1):
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Joseph Labrecque Joseph Labrecque
Author Profile Icon Joseph Labrecque
Joseph Labrecque
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Table of Contents (19) Chapters Close

Preface 1. Part 1: Getting Up to Speed
2. Chapter 1: Exploring Adobe Animate FREE CHAPTER 3. Chapter 2: Creating and Animating Shapes 4. Chapter 3: Animating with Symbols, Classic Tweens, and Motion Tweens 5. Part 2: Animating with Diverse Techniques
6. Chapter 4: Enhancing Animations Using Advanced Layers Mode 7. Chapter 5: Setting Up Characters Using Layer Parenting 8. Chapter 6: Physical Motion with Inverse Kinematics 9. Chapter 7: Creating and Manipulating Warped Objects 10. Chapter 8: Modern Rigging Techniques 11. Part 3: Exploring Additional Capabilities
12. Chapter 9: Making Interactive Art with Creative Coding Techniques 13. Chapter 10: Developing Web-Based Games 14. Chapter 11: Producing Virtual Reality Content 15. Chapter 12: Building Apps for Desktop and Mobile 16. Chapter 13: Extending Adobe Animate 17. Index 18. Other Books You May Enjoy

Summary

We have covered quite a lot of content in this chapter! Beginning with an overview of the HTML5 Canvas document type, a number of its aspects were highlighted and examined, including the HTML canvas element, the JavaScript programming language, and the CreateJS libraries. We then started writing a program within a simple HTML5 Canvas document that included no existing visual assets within the Timeline, Stage, or Library. We used this foundation to perform creative coding exercises using aspects of randomization and user interaction and intent to establish generative art and motion through code alone. We included the ability to cycle through random colors and special gestures that tap into core web browser functionality to process our generated art into bitmap data and preserve it as a downloaded image file. Finally, we examined some of the publish settings for this document type to best push our little creative coding program for distribution.

In the next chapter, we’...

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