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Learning Network Programming with Java

You're reading from   Learning Network Programming with Java Harness the hidden power of Java to build network-enabled applications with lower network traffic and faster processes

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Product type Paperback
Published in Dec 2015
Publisher Packt
ISBN-13 9781785885471
Length 292 pages
Edition 1st Edition
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Author (1):
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Richard M. Reese Richard M. Reese
Author Profile Icon Richard M. Reese
Richard M. Reese
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Table of Contents (11) Chapters Close

Preface 1. Getting Started with Network Programming FREE CHAPTER 2. Network Addressing 3. NIO Support for Networking 4. Client/Server Development 5. Peer-to-Peer Networks 6. UDP and Multicasting 7. Network Scalability 8. Network Security 9. Network Interoperability Index

The thread-per-request approach


In Chapter 1, Getting Started with Network Programming, we illustrated a simple multithreaded echo server. This approach is reintroduced here to provide a foundation for the use of threads in the remainder of the chapter.

The thread-per-request server

In this example, the server will accept requests for prices when given the name of a part. The implementation will use the ConcurrentHashMap class that supports concurrent access to the part name and price. In a multithreaded environment, concurrent data structures, such as the ConcurrentHashMap class, handle operations without the potential for data corruption. Also, this map is an example of caching, which can be useful in improving the performance of applications.

We start with the declaration of the server as follows. The map is declared as static because only one instance is needed for the server. The static initialization block initializes the map. The main method will use the ServerSocket class to accept...

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