Chapter 4. Ranging Beacons – Hunting for Treasure
In the previous chapter, we covered functionality, which is triggered when we come into the range of a beacon. In this chapter, we will range beacons in a pirate-inspired treasure hunt.
We won't cover lots of new features in this chapter; instead, we will focus on honing our existing knowledge and add just one or two more new methods of the CLLocationManager
class.
In this chapter, we'll cover the following topics:
- Using the
CLLocationManager
class to range beacons - Detecting the range using the
CLLocationManager didRangeBeacons:inRegion
delegate method ofCLLocationManagerDelegate