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Learning C# by Developing Games with Unity 3D Beginner's Guide

You're reading from   Learning C# by Developing Games with Unity 3D Beginner's Guide The beauty of this book is that it assumes absolutely no knowledge of coding at all. Starting from very first principles it will end up giving you an excellent grounding in the writing of C# code and scripts.

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Product type Paperback
Published in Sep 2013
Publisher Packt
ISBN-13 9781849696586
Length 292 pages
Edition 1st Edition
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Author (1):
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Terry Norton Terry Norton
Author Profile Icon Terry Norton
Terry Norton
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Toc

Table of Contents (16) Chapters Close

Preface 1. Discovering Your Hidden Scripting Skills FREE CHAPTER 2. Introducing the Building Blocks for Unity Scripts 3. Getting into the Details of Variables 4. Getting into the Details of Methods 5. Making Decisions in Code 6. Using Dot Syntax for Object Communication 7. Creating the Gameplay is Just a Part of the Game 8. Developing the State Machine 9. Start Building a Game and Get the Basic Structure Running 10. Moving Around, Collisions, and Keeping Score 11. Summarizing Your New Coding Skills A. Initial State Machine files B. Completed code files for Chapters 9 and 10 C. Pop Quiz Answers Index

Time for action – create if statements with more than one condition to check

  1. Modify LearningScript as shown in the next screenshot.
  2. Save the file.
  3. In Unity, click on Play.
    Time for action – create if statements with more than one condition to check

Note

Notice line 11 is using the AND operator, and line 16 is using the OR operator.

What just happened?

Here is the output you get in the Unity Console:

What just happened?

Code analysis:

  • The code on line 8 and its description:
    bool theBearMadeBigPottyInTheWoods = true;

    A bool variable is declared and assigned the value of true.

  • The code on line 9 with its description:
    int temperature = 40;

    An int variable is declared and assigned the value 40.

  • The code on line 11 with its description:
    if(temperature >= 35 &&  theBearMadeBigPottyInTheWoods)

    An if statement to test if both conditions are true.

    The first test is checking if the temperature is greater then, or equal to, 35.

    The value stored in temperature is 40, so this condition is true.

    The value stored in theBearMadeBigPottyInTheWoods is true. Therefore the first condition and the second...

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