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jQuery Game Development Essentials

You're reading from   jQuery Game Development Essentials Learn how to make fun and addictive multi-platform games using jQuery with this book and ebook.

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Product type Paperback
Published in Apr 2013
Publisher Packt
ISBN-13 9781849695060
Length 244 pages
Edition 1st Edition
Languages
Tools
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Author (1):
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Selim Arsever Selim Arsever
Author Profile Icon Selim Arsever
Selim Arsever
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Table of Contents (17) Chapters Close

jQuery Game Development Essentials
Credits
About the Author
About the Reviewer
www.PacktPub.com
Preface
1. jQuery for Games 2. Creating Our First Game FREE CHAPTER 3. Better, Faster, but not Harder 4. Looking Sideways 5. Putting Things into Perspective 6. Adding Levels to Your Games 7. Making a Multiplayer Game 8. Let's Get Social 9. Making Your Game Mobile 10. Making Some Noise Index

Chapter 8. Let's Get Social

Since the time of the first videogame, a simple technique has been used to keep them interesting—leaderboards . Leaderboards are a simple way to keep the players playing your game. The players will try to perform better each time, better than their friends, or better than any other players in the world.

Social networks add a new dimension to this simple idea by allowing the game to publish the player score to his/her timeline (or feed). This has many advantages, one of them being that it will help potential new players to learn about your game. If they see that one of their friends just played your game, then they may want to try it too!

In this chapter, we will first show how to implement a simple server-side leaderboard using the same techniques we saw in the previous chapter. We will then see how to allow the player to log in with his/her Twitter account into the game and tweet the score on his/her behalf.

Finally, we will see how to log in to the game using...

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