Qt makes it fairly simple to implement in-app purchases. Most of the work will involve getting your app together, and registering in-app products in your platform's store.
You should now be able to register an in-app purchase product with the relevant app stores. You should also know how to use QML to implement the in-app purchase product and make a store transition. We also explored how to restore any unlockable product purchases.
This chapter was all about mobile phone applications and purchases. In the next chapter, we will look at various cross-compiling methods and at how to debug remotely with an embedded device.