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.Go Programming Blueprints

You're reading from   .Go Programming Blueprints Build real-world, production-ready solutions in Go using cutting-edge technology and techniques

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Product type Paperback
Published in Oct 2016
Publisher Packt
ISBN-13 9781786468949
Length 394 pages
Edition 2nd Edition
Languages
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Author (1):
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Mat Ryer Mat Ryer
Author Profile Icon Mat Ryer
Mat Ryer
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Toc

Table of Contents (13) Chapters Close

Preface 1. Chat Application with Web Sockets 2. Adding User Accounts FREE CHAPTER 3. Three Ways to Implement Profile Pictures 4. Command-Line Tools to Find Domain Names 5. Building Distributed Systems and Working with Flexible Data 6. Exposing Data and Functionality through a RESTful Data Web Service API 7. Random Recommendations Web Service 8. Filesystem Backup 9. Building a Q&A Application for Google App Engine 10. Micro-services in Go with the Go kit Framework 11. Deploying Go Applications Using Docker Appendix. Good Practices for a Stable Go Environment

Responding


A big part of any API is responding to requests with a combination of status codes, data, errors, and sometimes headers – the net/http package makes all of this very easy to do. One option we have, which remains the best option for tiny projects or even the early stages of big projects, is to just build the response code directly inside the handler.

As the number of handlers grows, however, we will end up duplicating a lot of code and sprinkling representation decisions all over our project. A more scalable approach is to abstract the response code into helper functions.

For the first version of our API, we are going to speak only JSON, but we want the flexibility to add other representations later if we need to.

Create a new file called respond.go and add the following code:

func decodeBody(r *http.Request, v interface{}) error { 
  defer r.Body.Close() 
  return json.NewDecoder(r.Body).Decode(v) 
} 
func encodeBody(w http.ResponseWriter, r *http.Request, v  interface{}) error {...
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