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Game Development with Three.js

You're reading from   Game Development with Three.js With Three.js you can create sophisticated 3D games that run in the web browser. This book is aimed at both the professional game designer and the enthusiast with a step by step approach including lots of tips and examples.

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Product type Paperback
Published in Oct 2013
Publisher Packt
ISBN-13 9781782168539
Length 118 pages
Edition 1st Edition
Languages
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Author (1):
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Isaac Sukin Isaac Sukin
Author Profile Icon Isaac Sukin
Isaac Sukin
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Chapter 4. Adding Detail

This chapter explains how to manage external assets such as 3D models, as well as add details to your worlds with particle systems, sound, and graphic effects. It will also elaborate on the arena first-person shooter game we built in Chapter 3, Exploring and Interacting, to turn it into a Capture-the-Flag game.

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