Enabling post-processing in URP and HDRP
Compared to the built-in render pipeline, where you need to install a post-processing package and attach various components and layers, enabling post-processing in URP and HDRP is fairly straightforward. There is nothing you need to download. However, there may be a difference in what post-processing effects will be available for URP and HDRP.
To enable post-processing in both URP and HDRP, go through the following steps:
- In your scene, create a new
Global Volume
GO (right-click | Volume | Global Volume). - In the
Global Volume
component, create a new profile. - Select Add Override to choose what effect you wish to apply.
This is where URP and HDRP really shine because they allow you to create great effects with more fidelity and better performance than the built-in render pipeline.
In the next section, we will go over how to switch render pipelines for an existing project.