Creating a materials library
We will be creating a grid of spheres that we can use to assign custom materials to. We call this a materials library. This grid of spheres will serve as our materials library for future projects. By creating a materials library, we will be able to easily access and apply different materials to our 3D models without having to create new materials each time. Additionally, having a materials library will make it easier to maintain consistency in our projects.
We will begin by creating a grid of spheres in a 3D modeling software of your choice. Then, we will assign different materials to each sphere. These materials can be textures, colors, or even patterns. Once we have assigned materials to each sphere, we will be able to easily select and apply them to other 3D models in our project.
Creating a grid of spheres
We will be building a materials grid in Unity. This grid will serve as a library of different materials that we can use in future projects...