Previsualizing a sequence
Previsualization is an important step in this animation production process because this is where we convert our animatic from a collection of 2D images into a rough draft rendered in 3D. This is what I like to call the gray-box phase of development because we get to visualize what is intended to be seen in 3D. This process can take a considerable amount of time because we are carving out all the movement, but once it’s done, applying unique animation clips becomes much easier and takes less time. To save ourselves the hassle, we can create primitives for our character GOs to use as placeholders. When we actually have our character models and animation clips, we can just place those in the locations as easily as we did when we converted our gray box to a kitbash scene.
To create placeholders for our animated characters, follow these steps:
- Create a GO and name it
Main Character
. - Set the Y position to
1
. - Set the X position to
-5.5
and...