Create diverse applications featuring the versatility of Small Windows C++ library
Learn about object-oriented programming in Windows and how to develop a large object-oriented class library in C++
Understand how to tackle application-specific problems along with acquiring a deep understanding of the workings of Windows architecture
Description
It is critical that modern developers have the right tools to build practical, user-friendly, and efficient applications in order to compete in today’s market. Through hands-on guidance, this book illustrates and demonstrates C++ best practices and the Small Windows object-oriented class library to ease your development of interactive Windows applications.
Begin with a focus on high level application development using Small Windows. Learn how to build four real-world applications which focus on the general problems faced when developing graphical applications. Get essential troubleshooting guidance on drawing, spreadsheet, and word processing applications. Finally finish up with a deep dive into the workings of the Small Windows class library, which will give you all the insights you need to build your own object-oriented class library in C++.
Who is this book for?
This book is for application developers who want a head-first approach into Windows programming. It will teach you how to develop an object-oriented class library in C++ and enhanced applications in Windows. Basic knowledge of C++ and the object-oriented framework is assumed to get the most out of this book.
What you will learn
Develop advanced real-world applications in Windows
Design and implement a graphical object-oriented class library in C++
Get to grips with the workings of the integral aspects of the Win32 API, such as mouse input, drawing, cut-and-paste, file handling, and drop files
Identify general problems when developing graphical applications as well as specific problems regarding drawing, spreadsheet, and word processing applications
Implement classes, functions, and macros of the object-oriented class library developed in the book and how we implement its functionality by calling functions and macros in the Win32 API
I am giving an unbiased review in return for a copy of the book. Additionally, I was a pre-publication reviewer.I liked the book, but I question its applicability to writing modern Windows desktop applications.The author steps the reader through creation of complex Windows desktop applications in written Small Windows C++. These include a word processor, a spreadsheet, and a graphics application. They’re remarkable applications that carry out full file-based CRUD, and copy-paste. Kudos to the author for creating and explaining this library accompanied by real examples. He is an exceptional programmer!A bit of background follows. The Small Windows C++ library is an object-oriented wrapper of the Microsoft Win32 API. That API is a low-level C-based API that declares calling conventions, data structures, and the signature of callback functions. It enables a programmer to create a user-interactive desktop application using any language or assembler that can consume the API . The author encapsulated a great deal of the Win32 API in a thin object-oriented C++ library wrapper. His Small Windows library lifts the Win32 API into the world of objected-oriented C++ coding. Even if the reader has never used Win32, the wrapper objects are easy to understand. They’re also thin enough to give the reader the gist of the underlying core API.Good work on this book notwithstanding, I’m concerned about its current applicability. The base Win32 vastly predates the .Net API, itself introduced back in June of 2000. I’m 74. I was a young man when Win32 was born! There may still be people writing applications in Win32, but .Net enables a suite of source languages that can ease rapid development.Additionally, there are other technologies, such as Electron or Nw.js, that enable rapid development of a desktop cross-platform application that has a user display declaratively composed. There are actual desktop applications in the wild that use these technologies. For example, late issues of Microsoft Visual Studio and the GitHub desktop client, are each based upon Electron.
Amazon Verified review
VISHALOct 24, 2024
3
this book is really confusing like no proper pattern
Subscriber review
Thomas P RebotierOct 23, 2018
1
I am an older programmer with faded but extensive experience. What I found is this book is everything I don't need, namely, painstakingly accurate description of application code, and nothing I do need, namely, setting up the IDE, where to look for the right libraries, general comments on those, what sets the windows environment apart form others for C++, etc. I think the only people who would benefit this book are those who are already very literate in its "Small windows" programming and like to have a printed reference at hand. Others beware
Stefan Björnander is the author of the books Microsoft Windows C++ and C++ Windows Programming. He holds a Master of Engineering and a Licentiate in Computer Science. He has worked as a software developer and as a teacher in computer science and mathematics for many years.
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