Summary
In this chapter, we learned how to create a fairly complex Niagara particle system and have it be a part of a Blueprint Actor. We then created blueprint scripts to enable us to change the properties of the Niagara actor through blueprints instead of directly editing the Niagara System properties. This way, we were able to expose only limited properties of the Niagara System to make it easy for users unfamiliar with Niagara to be able to work with our particle system.
We have come to the end of our journey of learning about Niagara particles. While we covered a lot of aspects of the Niagara particle system, there is a lot more to learn. Hopefully, we will meet in another book on Niagara to learn more.