Search icon CANCEL
Subscription
0
Cart icon
Your Cart (0 item)
Close icon
You have no products in your basket yet
Save more on your purchases now! discount-offer-chevron-icon
Savings automatically calculated. No voucher code required.
Arrow left icon
Explore Products
Best Sellers
New Releases
Books
Videos
Audiobooks
Learning Hub
Conferences
Free Learning
Arrow right icon
Arrow up icon
GO TO TOP
Blender 3D Printing by Example

You're reading from   Blender 3D Printing by Example Learn to use Blender's modeling tools for 3D printing by creating 4 projects

Arrow left icon
Product type Paperback
Published in Dec 2017
Publisher Packt
ISBN-13 9781788390545
Length 430 pages
Edition 1st Edition
Languages
Tools
Concepts
Arrow right icon
Author (1):
Arrow left icon
Vicky Somma Vicky Somma
Author Profile Icon Vicky Somma
Vicky Somma
Arrow right icon
View More author details
Toc

Table of Contents (16) Chapters Close

Preface 1. Thinking about Design Requirements 2. Using a Background Image and Bezier Curves FREE CHAPTER 3. Converting a Bezier Curve to a Properly Sized 3D Mesh 4. Flattening a Torus and Boolean Union 5. Building a Base with Standard Meshes and a Mirror 6. Cutting Half Circle Holes and Modifier Management 7. Customizing with Text 8. Using Empties to Model the Base of the House 9. Mesh Modeling and Positioning the Details 10. Making Textures with the Array Modifier and Scalable Vector Graphics 11. Applying Textures with Boolean Intersection 12. Making Organic Shapes with the Subdivision Surface Modifier 13. Trial and Error – Topology Edits 14. Coloring Models with Materials and UV Maps 15. Troubleshooting and Repairing Models

Summary

In this chapter, you learned about common issues that could impact the printability of your model. You learned to be on the lookout for duplicate vertices and how to use Blender to remove them. You learned how to review and correct bad face normals. You learned about the tricky concept of non-manifold edges. You enabled the 3D Print Toolbox add-on and used that in your quest to identify and correct non-manifold edges. Finally, you learned how outside tools, such as the 3D Builder in Windows 10, can be used to repair your models.

Throughout this book, you have seen how Blender can be used for a variety of projects. Blender can help with jewelry projects, such as the profile pendant and the coordinate bracelet. Blender can accommodate architectural models, as seen with the house figurine. Finally, you are not limited to geometric, precisely-sized models. With the human hand...

lock icon The rest of the chapter is locked
arrow left Previous Section
Register for a free Packt account to unlock a world of extra content!
A free Packt account unlocks extra newsletters, articles, discounted offers, and much more. Start advancing your knowledge today.
Unlock this book and the full library FREE for 7 days
Get unlimited access to 7000+ expert-authored eBooks and videos courses covering every tech area you can think of
Renews at €18.99/month. Cancel anytime