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Blender 3D Printing by Example

You're reading from   Blender 3D Printing by Example Learn to use Blender's modeling tools for 3D printing by creating 4 projects

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Product type Paperback
Published in Dec 2017
Publisher Packt
ISBN-13 9781788390545
Length 430 pages
Edition 1st Edition
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Author (1):
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Vicky Somma Vicky Somma
Author Profile Icon Vicky Somma
Vicky Somma
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Table of Contents (16) Chapters Close

Preface 1. Thinking about Design Requirements 2. Using a Background Image and Bezier Curves FREE CHAPTER 3. Converting a Bezier Curve to a Properly Sized 3D Mesh 4. Flattening a Torus and Boolean Union 5. Building a Base with Standard Meshes and a Mirror 6. Cutting Half Circle Holes and Modifier Management 7. Customizing with Text 8. Using Empties to Model the Base of the House 9. Mesh Modeling and Positioning the Details 10. Making Textures with the Array Modifier and Scalable Vector Graphics 11. Applying Textures with Boolean Intersection 12. Making Organic Shapes with the Subdivision Surface Modifier 13. Trial and Error – Topology Edits 14. Coloring Models with Materials and UV Maps 15. Troubleshooting and Repairing Models

Rotating the torus (for Service Bureau)

If you are planning on printing at a 3D Printing Service Bureau, their industrial printers can handle designs that don't have flat bases and designs that do have large overhangs. As a result, you can consider rotating the torus. This could better suit the aesthetic you are looking for.

Often, the hardest part of rotating an object is figuring out which axis you want to rotate around. Here, switching to different views (discussed in Chapter 2, Using a Background Image and Bezier Curves) and referring to the color coding of the axis arrows (discussed in Chapter 3, Converting a Bezier Curve to a Properly Sized 3D Mesh) can help guide the way.

Think about each axis line and what the object would look if it was spun around that line. If you aren't quite sure which axis to rotate on, there is no shame in trial and error:

Impact of...
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