Reworking the blocking objects
Until now, we had quickly added a series of 3D objects to form a fairly rudimentary house and have a general idea of the entire model of the house. Now we will finish the modeling and review the topology of our models in order to make them more presentable.
There is still a final important object to be made: the front door. It is composed of several 3D objects. There is the frame, door, lock, handle, and there is the top frame with a decorative pattern. The frame and the door are quite similar to the windows. The door will be created as follows:
We will use a mirror modifier each time. The lock is quite simple, just an extruded cube with a few insets (I) (refer to step 23 in the preceding screenshot). For the decorative pattern, we will use a circle in order to get a better round shape.
The rays are extruded and moved by hand. Don't forget to add a few edge loops when you add the Subsurface modifier (refer to steps 24 and 25 in the preceding screenshot).
We will...