Time for action – building the breakwater
A port needs protection from waves. The opening to the sea is too large, so you will be extending the little jetty and adding contours, using the following steps, so that it looks like a natural part of the island:
- Press 7 on the NumPad to get the Top view.
- The breakwater will be at the top of the island. Press Shift + MMB and use the mouse to move to the top of the island.
- Press A to deselect all the faces. Press C to select the faces for the breakwater using the template as your guide.
- When you are done, press the MMB and rotate around so that you can see the faces you've selected.
- Press G, Z, and then move the selected faces up
8
units to create the base of the breakwater. Use the Ctrl key to round off the units. Use the Page Up/Page Down keys to set the Proportional size: to about25
. Press the LMB to release the motion. - Deselect some faces, as shown in the following screenshot. Press C and then use the MMB to deselect faces. Press the...