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3D Printing Blueprints

You're reading from   3D Printing Blueprints Using the free open-source Blender software, anyone can design models for 3D printing. Fantastic fun and a great experience whether or not you have a 3D printer, this book is a crash course in the new technology.

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Product type Paperback
Published in Aug 2013
Publisher Packt
ISBN-13 9781849697088
Length 310 pages
Edition 1st Edition
Tools
Concepts
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Author (1):
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Joe Larson Joe Larson
Author Profile Icon Joe Larson
Joe Larson
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Toc

Table of Contents (17) Chapters Close

3D Printing Blueprints
Credits
About the Author
About the Reviewers
www.PacktPub.com
Preface
1. Design Tools and Basics FREE CHAPTER 2. Mini Mug 3. Face Illusion Vase 4. SD Card Holder Ring 5. Modular Robot Toy 6. D6 Spinner 7. Teddy Bear Figurine 8. Repairing Bad Models 9. Stretchy Bracelet 10. Measuring – Tips and Tricks Index

Constructing a robot


The peg is done and its hole is defined. Now, to build something that will use them. This new build will need the PegHole from the other project.

  1. Start a new project (Ctrl + N). Clear the scene and Save (Ctrl + S) this project in the same directory as Peg.blend but name it Robot1.blend.

  2. In the Info panel on the top of the screen select File | Append or press Shift + F1.

  3. Select the Peg.blend file. Select the Object directory and select the PegHole. The PegHole from the previous project will be brought into the Robot1 project.

The robot as planned will need four pegs. Two at the shoulders, one at the torso, and one at the hips. To make things easier the one at the hips will be this peg at origin so it doesn't have to move and the robot will be built around it. Rename this PegHole to PegHip.

Engineering the body

  1. Hide (H) the PegHip for now.

  2. Jump to the front (Numpad 1) orthographic (Numpad 5) view.

  3. Add (Shift + A) a cube.

  4. Scale (S) it 0.5. Scale (S) again and press Enter to end...

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