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Unreal Engine 5 Game Development with C++ Scripting

You're reading from   Unreal Engine 5 Game Development with C++ Scripting Become a professional game developer and create fully functional, high-quality games

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Product type Paperback
Published in Aug 2023
Publisher Packt
ISBN-13 9781804613931
Length 384 pages
Edition 1st Edition
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Author (1):
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ZHENYU GEORGE LI ZHENYU GEORGE LI
Author Profile Icon ZHENYU GEORGE LI
ZHENYU GEORGE LI
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Toc

Table of Contents (18) Chapters Close

Preface 1. Part 1 – Getting Started with Unreal C++ Scripting
2. Chapter 1: Creating Your First Unreal C++ Game FREE CHAPTER 3. Chapter 2: Editing C++ Code in Visual Studio 4. Chapter 3: Learning C++ and Object-Oriented Programming 5. Chapter 4: Investigating the Shooter Game’s Generated Project and C++ Code 6. Part 2 – C++ Scripting for Unreal Engine
7. Chapter 5: Learning How to Use UE Gameplay Framework Base Classes 8. Chapter 6: Creating Game Actors 9. Chapter 7: Controlling Characters 10. Chapter 8: Handling Collisions 11. Chapter 9: Improving C++ Code Quality 12. Part 3: Making a Complete Multiplayer Game
13. Chapter 10: Making Pangaea a Network Multiplayer Game 14. Chapter 11: Controlling the Game Flow 15. Chapter 12: Polishing and Packaging the Game 16. Index 17. Other Books You May Enjoy

Editing C++ Code in Visual Studio

Are you new to coding in general? Then you need to use an editing tool!

C++ source code is just regular text files named with some special extension names, such as .cpp, .h, and so on. You can basically use Windows Notepad to open and edit C++ source code files. However, since Notepad is a basic editing tool that lacks functionalities, we recommend using Visual Studio (VS) as the code editor.

Why use VS? VS is a feature-rich integrated development environment (IDE) that supports many aspects of software development. It empowers you to complete the entire development cycle in one place. You can use VS to create, edit, debug, test, and build your code. VS also has the most popular programming language compilers integrated with the installation package so that C++ source code can be directly compiled to be executable machinery code. Moreover, VS especially supports Unreal Engine and works well with the engine’s development environment.

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