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Unreal Engine 4.X By Example

You're reading from   Unreal Engine 4.X By Example An example-based practical guide to get you up and running with Unreal Engine 4.X

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Product type Paperback
Published in Jul 2016
Publisher Packt
ISBN-13 9781785885532
Length 506 pages
Edition 1st Edition
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Author (1):
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Benjamin Carnall Benjamin Carnall
Author Profile Icon Benjamin Carnall
Benjamin Carnall
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Table of Contents (12) Chapters Close

Preface 1. Introduction to Unreal Engine 4 FREE CHAPTER 2. Blueprints and Barrels – Your First Game 3. Advanced Blueprint, Animation, and Sound 4. Unreal Engine, C++, and You 5. Upgrade Activated – Making Bounty Dash with C++ 6. Power Ups for Your Character, Power Ups for the User 7. Boss Mode Activated – Unreal Robots 8. Advanced AI and Unreal Rendering 9. Creating a Networked Shooter 10. Goodbyes and Thank yous Index

Chapter 1. Introduction to Unreal Engine 4

Welcome to Unreal Engine 4 by Example! During the course of this book you are going to learn how to utilize Unreal Engine 4 (UE4) to create high-quality games using C++. This chapter will show you how to install the engine, introduce you to the engine's User Interface (UI), show you how to create new projects, and give you a rundown of what to expect from this book. The purpose of this chapter is to give you a general idea of how this book will be formatted and how to get the most out of your Unreal Engine 4 by Example experience.

The chapter will cover the following points:

  • Navigating this book and what to expect
  • Installing UE4
  • Creating new UE4 projects
  • Navigating UE4's User Interface
  • Creating a basic actor and adding components
  • Opening and exploring the examples provided by Unreal
You have been reading a chapter from
Unreal Engine 4.X By Example
Published in: Jul 2016
Publisher: Packt
ISBN-13: 9781785885532
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