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Unreal Engine 4 Shaders and Effects Cookbook

You're reading from   Unreal Engine 4 Shaders and Effects Cookbook Over 70 recipes for mastering post-processing effects and advanced shading techniques

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Product type Paperback
Published in May 2019
Publisher Packt
ISBN-13 9781789538540
Length 524 pages
Edition 1st Edition
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Authors (2):
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Brais Brenlla Ramos Brais Brenlla Ramos
Author Profile Icon Brais Brenlla Ramos
Brais Brenlla Ramos
John P. Doran John P. Doran
Author Profile Icon John P. Doran
John P. Doran
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Table of Contents (16) Chapters Close

Title Page
Copyright and Credits
About Packt
Contributors
Preface
1. Physically Based Rendering FREE CHAPTER 2. Post-Processing Effects 3. Opaque Materials and Texture Mapping 4. Translucent Materials and More 5. Beyond Traditional Material Uses 6. Advanced Material Techniques 7. Using Material Instances 8. Mobile Shaders and Material Optimization 9. Some Extra Useful Nodes 1. Other Books You May Enjoy Index

Appendix 1. Other Books You May Enjoy

If you enjoyed this book, you may be interested in these other books by Packt:

Hands-On Artificial Intelligence with Unreal Engine Francesco Sapio

ISBN: 9781788835657

  • Get an in-depth knowledge about all the AI Systems within Unreal Engine
  • Create complex AIs, understanding the art of designing and developing Behavior Tree
  • Learn how to perform Environmental Queries (EQS)
  • Master the Navigation, Perception, and Crowd Systems
  • Profile and Visualize the AI Systems with powerful debugging tools
  • Extend every AI and Debug system with custom nodes and functions

Unreal Engine 4 Virtual Reality Projects Kevin Mack

ISBN: 9781789132878

  • Understand design principles and concepts for building VR applications
  • Set up your development environment with Unreal Blueprints and C++
  • Create a player character with several locomotion schemes
  • Evaluate and solve performance problems in VR to maintain high frame rates
  • Display mono and stereo videos in VR
  • Extend Unreal Engine's capabilities using various plugins
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