Chapter 12. Editor Extensions
In this chapter, we will cover the following topics:
- An editor extension to allow pickup type (and parameters) to be changed at design time via a custom Inspector UI
- An editor extension to add 100 randomly located copies of a prefab with one menu click
- A progress bar to display proportion completed of Editor extension processing
- An editor extension to have an object-creator GameObject, with buttons to instantiate different pickups at cross-hair object location in scene