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Unity 4.x Game Development by Example: Beginner's Guide

You're reading from   Unity 4.x Game Development by Example: Beginner's Guide A seat-of-your-pants manual for building fun, groovy little games quickly with Unity 4.x

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Product type Paperback
Published in Dec 2013
Publisher Packt
ISBN-13 9781849695268
Length 572 pages
Edition 3rd Edition
Languages
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Author (1):
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Ryan Henson Creighton Ryan Henson Creighton
Author Profile Icon Ryan Henson Creighton
Ryan Henson Creighton
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Table of Contents (22) Chapters Close

Unity 4.x Game Development by Example Beginner's Guide
Credits
About the Author
About the Reviewers
www.PacktPub.com
Preface
1. That's One Fancy Hammer! FREE CHAPTER 2. Let's Start with the Sky 3. Game #1 – Ticker Taker 4. Code Comfort 5. Game #2 – Robot Repair 6. Game #2 – Robot Repair Part 2 7. Don't Be a Clock Blocker 8. Hearty Har Har 9. Game #3 – The Break-Up 10. Game #3 – The Break-Up Part 2 11. Game #4 – Shoot the Moon 12. Game #5 – Kisses 'n' Hugs 13. AI Programming and World Domination 14. Action! Appendix Index

Cover your assets


Download the Assets package for this chapter from the Packt Publishing website:

http://www.packtpub.com

To import the package, navigate to Assets | Import Package | Custom Package.... Navigate to wherever you saved the package and double-click to open it, an Importing Package dialog will open. All assets should be checked by default, so click on the Import button to pull them into your Assets folder.

Open the Resources folder in the Project panel. All of the graphics that we need to build the game are now in there, including the title screen graphic (it's the one called title). Click on it, and you should see a preview of the Robot Repair title screen in the Inspector panel.

With the title screen graphic selected, navigate to GameObject | Create Other | GUI Texture. Unity analyzes the width and height of our graphic and sets it up as the background to our GUI. Press the Play button to test your game, you should now see the Play Game GUI button superimposed over the Robot...

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