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Unity 4.x Game Development by Example: Beginner's Guide

You're reading from   Unity 4.x Game Development by Example: Beginner's Guide A seat-of-your-pants manual for building fun, groovy little games quickly with Unity 4.x

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Product type Paperback
Published in Dec 2013
Publisher Packt
ISBN-13 9781849695268
Length 572 pages
Edition 3rd Edition
Languages
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Author (1):
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Ryan Henson Creighton Ryan Henson Creighton
Author Profile Icon Ryan Henson Creighton
Ryan Henson Creighton
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Table of Contents (22) Chapters Close

Unity 4.x Game Development by Example Beginner's Guide
Credits
About the Author
About the Reviewers
www.PacktPub.com
Preface
1. That's One Fancy Hammer! FREE CHAPTER 2. Let's Start with the Sky 3. Game #1 – Ticker Taker 4. Code Comfort 5. Game #2 – Robot Repair 6. Game #2 – Robot Repair Part 2 7. Don't Be a Clock Blocker 8. Hearty Har Har 9. Game #3 – The Break-Up 10. Game #3 – The Break-Up Part 2 11. Game #4 – Shoot the Moon 12. Game #5 – Kisses 'n' Hugs 13. AI Programming and World Domination 14. Action! Appendix Index

Time for action – how to "handle" Nurse Slipperfoot


You can mess around with each node's Bezier handles by clicking on the dots in the Animation window, selecting a handle style from the right-click menu, and pulling the little gray handles around, provided the keyframes are set to Flat, Broken, or Free Smooth. To correct this animation simply, we're going to apply a boring straight line between all of the key points.

  1. In the Animation window, press Ctrl/command + A to select all of the nodes in the animation.

  2. Right-click/alternate-click on any one of the nodes.

  3. Navigate to Both Tangents | Linear to flatten the curves between the nodes.

  4. Test your game.

That's better! Nurse Slipperfoot's still not facing the right direction as she runs, but at least she's no longer in need of an exorcism.

Note

Note: If Nurse Slipperfoot is still phasing through walls, you may need to revisit your keyframes and make sure she's positioned correctly at each corner of the hallway on frames 0 (bottom-right), 120 (top...

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