Search icon CANCEL
Subscription
0
Cart icon
Cart
Close icon
You have no products in your basket yet
Save more on your purchases!
Savings automatically calculated. No voucher code required
Arrow left icon
All Products
Best Sellers
New Releases
Books
Videos
Audiobooks
Learning Hub
Newsletters
Free Learning
Arrow right icon
Arrow up icon
GO TO TOP
The Music Producer's Ultimate Guide to FL Studio 20

You're reading from  The Music Producer's Ultimate Guide to FL Studio 20

Product type Book
Published in Feb 2021
Publisher Packt
ISBN-13 9781800565326
Pages 336 pages
Edition 1st Edition
Languages
Author (1):
Joshua Au-Yeung Joshua Au-Yeung
Profile icon Joshua Au-Yeung
Toc

Table of Contents (18) Chapters close

Preface 1. Section 1:Getting Up and Running with FL Studio
2. Chapter 1: Getting Started with FL Studio 3. Chapter 2: Exploring the Browser, Playlist, and Channel Rack 4. Chapter 3: Composing with the Piano Roll 5. Chapter 4: Routing to the Mixer and Applying Automation 6. Section 2:Music Production Fundamentals
7. Chapter 5: Sound Design and Audio Envelopes 8. Chapter 6: Compression, Sidechaining, Limiting, and Equalization 9. Chapter 7: Stereo Width – Panning, Reverb, Delay, Chorus, and Flangers 10. Chapter 8: Recording Live Audio and Vocal Processing 11. Chapter 9: Understanding Vocal Effects 12. Section 3:Postproduction and Publishing Your Music
13. Chapter 10: Creating Your Own Instruments and Effects 14. Chapter 11: Mastering Fundamentals 15. Chapter 12: Branding, Promotion,and Marketing 16. Chapter 13: Publishing and Selling Music Online 17. Other Books You May Enjoy

What is mixing?

Mixing is the process where you apply effects to sounds to enhance them. Traditionally, this was done in a hardware device called a mixer control panel. These devices were very expensive pieces of equipment selling for thousands of dollars. In a mixer console, you'd plug your instruments and microphones into the Mixer's ports and play sounds. The sound would be recorded on a recording device called a tape, which would store the audio information. The tape could then be played back and send the audio signals through the Mixer. The mixer had knobs and buttons to finely adjust the volume, panning, and level of the input and output signals. You could then send the audio signals to effect plugins that manipulated the sound before sending the signal back to the Mixer.

Digital audio workstations like FL Studio replicate a mixer console in looks and functions. Sounds are routed to the Mixer and given their own channel known as a mixer track. The tracks allow you...

lock icon The rest of the chapter is locked
Register for a free Packt account to unlock a world of extra content!
A free Packt account unlocks extra newsletters, articles, discounted offers, and much more. Start advancing your knowledge today.
Unlock this book and the full library FREE for 7 days
Get unlimited access to 7000+ expert-authored eBooks and videos courses covering every tech area you can think of
Renews at $15.99/month. Cancel anytime