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The Android Game Developer???s Handbook

You're reading from   The Android Game Developer???s Handbook Discover an all in one handbook to developing immersive and cross-platform Android games

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Product type Paperback
Published in Aug 2016
Publisher Packt
ISBN-13 9781785885860
Length 368 pages
Edition 1st Edition
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Author (1):
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Avisekhar Roy Avisekhar Roy
Author Profile Icon Avisekhar Roy
Avisekhar Roy
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Table of Contents (15) Chapters Close

Preface 1. Android Game Development FREE CHAPTER 2. Introduction to Different Android Platforms 3. Different Android Development Tools 4. Android Development Style and Standards in the Industry 5. Understanding the Game Loop and Frame Rate 6. Improving Performance of 2D/3D Games 7. Working with Shaders 8. Performance and Memory Optimization 9. Testing Code and Debugging 10. Scope for Android in VR Games 11. Android Game Development Using C++ and OpenGL 12. Polishing Android Games 13. Third-Party Integration, Monetization, and Services Index

Chapter 2. Introduction to Different Android Platforms

The first commercially released Android device was the HTC Dream. In 2008, this mobile phone introduced a new Linux-based operating system, Android. Since then, thousands of manufacturers have been using Android for their devices. At first, Android became popular among mobile operating systems such as Symbian, Java ME, Blackberry, and iOS. New generation technology had a demand for a new, lightweight, user-friendly, and affordable operating system. Android fulfilled these requirements, and gained its momentum faster than Blackberry and other competing operating systems.

According to the latest market study, in the first quarter of 2016, Android holds 76% of the market share, which itself explains its success. With the passage of time, Android has expanded its territory from mobile to other useful hardware platforms like tablets, televisions, watches, consoles, and so on.

In this chapter, we will explore these platforms from...

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