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Raspberry Pi By Example

You're reading from   Raspberry Pi By Example Start building amazing projects with the Raspberry Pi right out of the box

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Product type Paperback
Published in Apr 2016
Publisher
ISBN-13 9781785285066
Length 294 pages
Edition 1st Edition
Languages
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Author (1):
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Arush Kakkar Arush Kakkar
Author Profile Icon Arush Kakkar
Arush Kakkar
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Table of Contents (17) Chapters Close

Preface 1. Introduction to Raspberry Pi and Python FREE CHAPTER 2. Minecraft Pi 3. Building Games with PyGame 4. Working with a Webcam and Pi Camera 5. Introduction to GPIO Programming 6. Creating Animated Movies with Raspberry Pi 7. Introduction to Computer Vision 8. Creating Your Own Motion Detection and Tracking System 9. Grove Sensors and the Raspberry Pi 10. Internet of Things with the Raspberry Pi 11. Build Your Own Supercomputer with Raspberry Pi 12. Advanced Networking with Raspberry Pi 13. Setting Up a Web Server on the Raspberry Pi 14. Network Programming in Python with the Pi A. Newer Raspberry Pi Models Index

Introducing PyGame


PyGame is a set of Python modules designed for the writing of video games. It is built on top of the existing Simple DirectMedia (SDL) library, and it works with multiple backends, such as OpenGL, DirectX, X11, and so on. It was built with the intention of making game programming easier and faster without getting into the low-level C code that was traditionally used to achieve good real-time performance. It is also very flexible and comes with many operating systems. It is very fast as it can use multiple core CPUs very easily and also use optimized C and assembly code for core functions.

PyGame was built to replace PySDL after its development was discontinued. Originally written by Pete Shinners, it is a community project from 2004 and is released under the open source free software GNU's lesser general public license. Since it is very simple to use and is open source, it has a lot of members in the international community and so it enjoys access to a lot of resources...

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