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Python Scripting in Blender

You're reading from   Python Scripting in Blender Extend the power of Blender using Python to create objects, animations, and effective add-ons

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Product type Paperback
Published in Jun 2023
Publisher Packt
ISBN-13 9781803234229
Length 360 pages
Edition 1st Edition
Languages
Tools
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Author (1):
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Paolo Acampora Paolo Acampora
Author Profile Icon Paolo Acampora
Paolo Acampora
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Table of Contents (19) Chapters Close

Preface 1. Part 1: Introduction to Python
2. Chapter 1: Python’s Integration with Blender FREE CHAPTER 3. Chapter 2: Python Entities and API 4. Chapter 3: Creating Your Add-Ons 5. Chapter 4: Exploring Object Transformations 6. Chapter 5: Designing Graphical Interfaces 7. Part 2: Interactive Tools and Animation
8. Chapter 6: Structuring Our Code and Add-Ons 9. Chapter 7: The Animation System 10. Chapter 8: Animation Modifiers 11. Chapter 9: Animation Drivers 12. Chapter 10: Advanced and Modal Operators 13. Part 3: Delivering Output
14. Chapter 11: Object Modifiers 15. Chapter 12: Rendering and Shaders 16. Index 17. Other Books You May Enjoy Appendix

Part 1: An Introduction to Python

This section covers the fundamentals of scripting and helps you become familiar with Blender’s Python utilities. Besides providing a solid base for the chapters ahead, it contains all the information required for writing fully working tools.

Chapter 1, Python’s Integration with Blender

This chapter introduces the tools used for scripting, internal and external text editors, and version control.

Here’s a summary of the topics discussed in the chapter.

Installing multiple versions of Blender on the main operating systems

Blender 3.3 is the long-term support release used in the writing process. Although the content of this book is valid for all the 3. x series of blender, if you want to install version 3.3 alongside other versions, the following instructions are provided:

  • Using Windows Installer
  • Using the Microsoft Store
  • Downloading a portable archive
  • Installing on macOS

Using Python in Blender...

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