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Python Game Programming By Example

You're reading from   Python Game Programming By Example A pragmatic guide for developing your own games with Python

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Product type Paperback
Published in Sep 2015
Publisher
ISBN-13 9781785281532
Length 230 pages
Edition 1st Edition
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Further reading on OpenCV


Our checkers application gives a glimpse of the world of computer vision. Yet, there is much more to see! For Python programmers, the following books from Packt Publishing reveal a broad range of OpenCV's functionality, with impressive applications:

  • Learning OpenCV 3 Computer Vision with Python (October 2015), by Joe Minichino and Joseph Howse: This is a grand tour of OpenCV's Python interface and the underlying theories in computer vision, machine learning, and artificial intelligence. With a gentle learning curve, it is suitable for either beginners or those who want to round out their knowledge of the library and its uses.

  • Raspberry Pi Computer Vision Programming (May 2015), by Ashwin Pajankar: This beginner-friendly book emphasizes techniques that are practical for low-cost, low-powered platforms such as the Raspberry Pi single-board computers.

  • OpenCV for Secret Agents (January, 2015), by Joseph Howse: This is a collection of creative, adventurous projects for...

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