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Processing 2: Creative Programming Cookbook

You're reading from   Processing 2: Creative Programming Cookbook

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Product type Paperback
Published in Sep 2012
Publisher Packt
ISBN-13 9781849517942
Length 306 pages
Edition 1st Edition
Languages
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Toc

Table of Contents (18) Chapters Close

Processing 2: Creative Programming Cookbook
Credits
About the Author
About the Reviewers
www.PacktPub.com
Preface
1. Getting Started with Processing 2 FREE CHAPTER 2. Drawing Text, Curves, and Shapes in 2D 3. Drawing in 3D–Lights, Camera, and Action! 4. Working with Data 5. Exporting from Processing 6. Working with Video 7. Audio Visualization 8. Exploring Computer Vision 9. Exploring JavaScript Mode 10. Exploring Android Mode 11. Using Processing with Other Editors Index

Drawing custom shapes


Squares and circles might be boring after using them for a while. Luckily for you, Processing has some functions to draw custom shapes. We'll take a look at how you can write functions for drawing stars and flowers.

How to do it...

We'll start by writing the code for the setup() function. I've used the frameRate() function to make the sketch run at one frame per second.

void setup()
{
  size( 640, 480 );
  smooth();
  frameRate( 1 );
}

The next thing we'll do is write a function to draw a star. The function takes three parameters: an integer for the number of spikes on the star, and two float variables for the inner and outer radius we'll use to calculate the vertices.

void star( int numSpikes, float innerRadius, float outerRadius )
{
  int numVertices = numSpikes * 2;
  float angleStep = TWO_PI / numVertices;

  beginShape();
  for ( int i = 0; i < numVertices; i++ ) {
    float x, y;
    if ( i % 2 == 0 ) {
      x = cos( angleStep * i ) * outerRadius;
      y = sin...
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