Exercise – your first Geometry Nodes project
Let’s start by creating your first simple Geometry Nodes project; we will be combining two primitive nodes.
Let us first start by thinking about what nodes we will need. If we want to combine a plane and a cube, we will need three nodes:
- Cube
- Grid
- Join Geometry
We will need Join Geometry to combine the two objects.
Let us add a Geometry Nodes workspace to the default cube (or any other object; we won’t be using the mesh itself), and let’s open the Geometry Node editor:
Figure 4.23: Geometry Node editor
We will not need the Group Input node since we will just use Primitive nodes, so you can go ahead and delete the Group Input node.
Let us start by adding the Cube node to our Geometry Node editor. Start by clicking Add at the top of your screen and hovering your mouse over the Mesh Primitives tab.
After that, click on Cube.
This will add the Cube...