Summary
In this chapter, we learned what texture maps are and how they work, and we explored some of the most commonly used texture maps. We also learned how to create transparency with Alpha maps and by creating glass.
In Chapter 5, Generating Texture Maps with Cycles, we will learn how to create our own texture maps inside Blender, or with the help of some external tools, and apply them to our materials. This will give us the freedom to download any material from the internet and easily bring it into Blender or create our own custom materials and texture maps.