Creating materials
We will now learn to create new materials and control some of their basic properties. We will also learn to apply multiple materials to a single object, which will be useful for texturing models more complex than the default cube.
In the next few steps, we will create a new material and change some of the properties of that material:
- Navigate to the Material Properties tab on the right side of the screen and click the New button to create a new material.
Figure 1.3 – Default Material in the Material Properties men.
- In the Surface menu below the default material, find the Base Color box. Clicking on this box will open the color wheel, where you can choose any color for the material.
Let’s create a military green color to practice some of the color controls. We will click on the green/yellow area in the outermost part of the color wheel, as shown in Figure 1.4 (bottom).
Figure...