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Microsoft HoloLens Developer???s Guide

You're reading from  Microsoft HoloLens Developer???s Guide

Product type Book
Published in Jul 2017
Publisher Packt
ISBN-13 9781786460851
Pages 390 pages
Edition 1st Edition
Languages
Author (1):
Dennis Vroegop Dennis Vroegop
Profile icon Dennis Vroegop
Toc

Summary


We have accomplished a lot. We have explored the device, and looked at it both on the inside and on the outside. We have seen what components there are. We have looked at the calibration and played a bit with the default apps. We have written a UWP app using DirectX and deployed it to both the emulator and the actual device. We have created our first Unity project and deployed that as well.

Now, it is time to take a step back and reflect a bit on how to create a great-looking holographic application. The first step in this process is always to have a great idea. I have one. We are going to build it together, but before we can do this, we need to design it and set things up. This is what we will do in the next chapter.

You have been reading a chapter from
Microsoft HoloLens Developer???s Guide
Published in: Jul 2017 Publisher: Packt ISBN-13: 9781786460851
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