In the previous chapter, we learned how to download and install the Visual Studio for Mac IDE as well as the Xamarin Platform SDKs and components for both the iOS and Android platforms. We also covered some of the features contained in the Visual Studio for Mac IDE and then dived into learning about the Xamarin Mobile platform, as well as the benefits of developing Native versus Xamarin.Forms apps.
We learned how to create a cross-platform Xamarin project for both the iOS and Android platforms, and constructed the user interface by using the XAML syntax and writing the C# code that will be used to communicate with the XAML to populate a ListView control with planet names.
Finally, we learned how to set breakpoints and create conditional breakpoints, as well as using the built-in debugger in the Visual Studio for Mac IDE, which allows you...