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Mastering Unity 2D game development

You're reading from   Mastering Unity 2D game development Mastering Unity 2D Game Development will give your game development skills a boost and help you begin creating and building an RPG with Unity 2D game framework

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Product type Paperback
Published in Aug 2014
Publisher
ISBN-13 9781849697347
Length 474 pages
Edition 1st Edition
Tools
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Author (1):
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Simon Jackson Simon Jackson
Author Profile Icon Simon Jackson
Simon Jackson
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Table of Contents (15) Chapters Close

Preface 1. Overview FREE CHAPTER 2. Building a Character 3. Getting Animated 4. The Game World 5. NPCs and Interactions 6. The Big Wild World 7. Encountering Enemies and Running Away 8. Shopping for Weapons 9. Getting Ready to Fight 10. Fight and Gain XP 11. Onward Wary Traveler 12. Deployment and Beyond A. Additional Resources Index

Why do we shop?


People have been asking this question since caveman times probably (although granted that Walmart wasn't yet open). What things do you need to help you become contented in the world; let me pose that eternal question as an example, "Do these shoes make me look fat?". Such questions have no real answer other than our appetite as humans to collect things, and if they help us feel good about our lives, all the better.

The same is true in the gaming world. Adventures need things to help the budding adventurer along, to make them better, and look better in a lot of modern games.

The motivation to buy things is strong, and we have come to expect this in almost any game. From a simple adventure game where we just pick things up off the street that may come in useful later, fashion games where you have to be as pretty as possible, to full-fledged RPG games where inventory is everything, this motivation is indispensable. If you haven't got that level 20 sword of ultimate banishing,...

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